Elden Ring nerfs Bloodhound Step in latest patch

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ELDEN Ring is one of the most popular games of 2022, and developer FromSoftware has released another patch to help balance the game.

The most approachable Soulsbourne games to date, FromSoftware has worked endlessly to release updates which balance the weapons and builds in-game.

Elden Ring is still being updated and improved.

This is so that players can feel justified in their choices, whatever they are, and do not feel like they have missed out by not picking up a particular weapon or spell.

However, all things are not yet created equal. Here are the biggest changes which will affect how people play Elden Ring.

Bloodhound Step nerfed 

The latest 1.06 patch has finally nerfed one of the most overpowered skills in the game, Bloodhound Step.

As long as a player had FP – the game’s magic – they could use Bloodhound Step continuously allowing them to be practically invincible and move swiftly.

Since the update, the more times you use Bloodhound Step in a row, the less distance and invulnerability you have.

Quick Step will also see a reduction in performance, but you will also be able to chain it more quickly.

Rivers of Blood nerfed 

This is not the first time Rivers of Blood has received a downgrade, but this time only the Corpse Piler skill is affected.

Blood attacks have been weakened along with reduced bleed damage build-up.

However, when hit with the blade in close combat, the skill still deals a considerable amount of damage.

New NPC for Varre’s quest 

A few changes have been made to NPC quests with the biggest being to Varre’s questline.

Previously, you had to invade someone else’s game in order to complete the quest.

Now there is an NPC in-game which you can choose to fight instead.

This is good for those who don’t pay for online console subscriptions.

Summoning pool changes 

Thanks to the latest patch you will now be able to send summoning signs to summoning pools in multiple areas at once.

This means you can now invade a much larger area and at greater distance.

The change excludes Mohgwyn Palace, but should make multiplayer fights easier than before.

Stars of Ruin-ed 

Fan favourite spell, Stars of Ruin, has received a significant nerf, in particular against multiplayer enemies.

Target tracking has been reduced, meaning foes are more likely to be able to evade the attack.

Greatsword, Curved Greatsword, and Great Hammer improvements 

Despite all the nerfs, a number of weapons are also being improved.

Each of these weapon classes will receive a speed increase to guard counters, strong attacks, charge attacks, and rolls.

You’ll also get to roll further with these weapons than ever before.

Full patch notes can be read on Bandai Namco’s website.

Written by Georgina Young on behalf of GLHF.

 

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