I’VE spent just over a week playing Diablo Immortal and I’ve struggled to put it down.
This epic fast-paced mobile RPG is like a dream come true in many ways.
It’s a massively-multiplayer Blizzard title that you can carry around with you on a pocket-sized device.
I’ve been longing for this for years, and it’s finally here.
The controls aren’t janky: this is satisfying, intuitive and very easy to pick up.
And you can even play with pals who aren’t convinced by your iPhone antics – and would rather play on their PCs instead.
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Diablo Immortal had a bad reception when it was announced, mostly because everyone was clamouring for Diablo 4.
But Immortal is inherently a good idea: if you want a Diablo-style RPG on your phone, there’s no better experience than this.
It’s true Diablo in every way – the classes, the play style, the story, the visuals, the sense of progression.
We join the franchise in the aftermath of Diablo 2, facing a Lord of Damnation who wants to enact their dastardly will. So far, so Diablo.
Immediately you’re taught how to move, shoot, use spells, upgrade abilities, equip gear and more.
You enter combat almost instantly, and it never really stops aside from time spent in camps, towns and cities.
It all feels extremely natural. In fact, moving and placing spells feels even better than on a mouse and keyboard.
You can pivot instantly rather than having to drag a mouse cursor across your body.
Of course, if you prefer using a mouse (or even a joypad) then you’re free to do so.
If it’s the controls putting you off Diablo Immortal, bury those fears right now.
I’ve been playing as a Demon Hunter, and it’s immensely satisfying.
The abilities, the pacing of combat and the general satisfaction the class is fantastic.
But you can also play as a Barbarian, Crusader, Monk, Necromancer or Wizard if you prefer.
This is an MMO: you see other players in the world, and you can go tackle challenges with them.
There are parties, clans, warbands and plenty of dungeons and raids for you to take on.
Bosses are satisfying, with specific mechanics you need to learn and counter.
The visuals look great on mobile, but it’ll be interesting to see how well that scales up for PC.
And the story is compelling, with entertaining NPCs, great voice acting, and an easy-to-follow narrative.
For a mobile game, this is easily a top tier title.
Sadly, it’s impossible to score Diablo Immortal right now.
I’ll need to have a good go on PC and – more importantly – see how important micro transactions are.
From my playthrough so far, it’s perfectly possible to have a fantastic time without spending a penny.
But will committed players feel like they have to spend real money to stay competitive? Only time will tell.
For now, I’m very impressed by Diablo Immortal. You’ll get hours of high-quality mobile fun for absolutely no cost, and that’s hard to knock.
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Diablo Immortal’s release date is June 2, 2022.
There is no download cost for Diablo Immortal, but there are in-game purchases.
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