Rainbow Six Siege patch notes: Reverse friendly fire

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RAINBOW Six Siege’s latest patch makes life harder for disruptive players.

Those who enjoy playing Rainbow Six Siege take it quite seriously, and it’s still a major eSport, so it’s no surprise that they don’t take kindly to people ruining the fun.

Rainbow Six Siege is cracking down on trolls.

That’s why the latest patch has seen fit to add greater penalties for those who can’t behave themselves in matches.

Anyone who likes to ruin matches by doing things like killing teammates is in for a rough time from now on, which will hopefully clean up the scene a little bit.

This patch is available on all platforms. Here is the full list of download sizes on each platform:

  • Ubisoft Connect (PC): 1.29 GB
  • Steam (PC): 1.6 MB
  • Xbox One : 1.06 GB
  • Xbox Series X : 1.41 GB
  • PS4: 1.86 GB
  • PS5: 1.15 GB

We’ll talk you through this new system and how it works. Plus give you a rundown of the other bug fixes included in this patch.

Reverse friendly fire – Rainbow Six patch notes

To put it simply, reverse friendly fire will reflect any shots made at teammates back on the shooter.

This means that anyone who likes deliberately injuring their teammates will start hurting themselves instead, leaving the victims unharmed.

However, in the heat of a match, teammates can accidentally get caught in the crossfire, so it won’t activate unless you injure teammates a lot.

This should avoid it from causing gaming controversy amongst the player base.

This reputation penalty will last for multiple matches to keep trolls in line.

Full list of bug fixes – Rainbow Six patch notes

Along with this addition, there were many bug fixes:

  • GAMEPLAY
    • FIXED – Player is slowed and can’t sprint if they quickly trigger Melusi’s Banshee multiple times or step onto multiple of Lesion’s GU mines.
  • LEVEL DESIGN
    • FIXED – Multiple LOD issues on various maps.
    • FIXED – Exploit that causes players to teleport when trying to vault over a ledge at EXT Central Sub-roof on Clubhouse map
  • OPERATORS
    • FIXED – R.O.U. Projector VFX persists if the player is downed on the light screen.
    • FIXED – Grey drone filter stays on screen while looking through a teammate’s drone that is caught by Mozzie’s Pests.
  • USER EXPERIENCE
    • FIXED – Various UI issues.
    • FIXED – Various Caster Mode and Spectator issues.
    • FIXED – Various Shop, Customization and Battle Pass issues.
    • FIXED – Headphone icon is missing when a teammate talks in voice chat.
    • FIXED – Players can’t use text or voice chat in the After Action Report screen.
    • FIXED – Various issues with Privacy options and Streamer mode.
    • FIXED – Visual issues during end of round replay and kill cam if a player is eliminated by a Nitro Cell while prone on top of a hatch.
    • FIXED – Various audio issues in menu.

None of these bug fixes are all that major, but each one contributes to making the experience a little smoother for players.

You can read the full Rainbow Six Siege patch notes on the official Ubisoft blog.

Written by Ryan Woodrow on behalf of GLHF.

 

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