Star Wars fans slam new Star Wars game performance


A NEW Star Wars game was released today, but players on Xbox, PlayStation, and PC are furious over the technical state of the game at launch. 

Star Wars Jedi: Survivor is the latest game in the Star Wars universe, following up on the critically acclaimed Star Wars Jedi: Fallen Order. 

The new game lets gamers play as a Jedi master

It takes place approximately one year after the first game, and has protagonist Cal going on an all new adventure across half a dozen different planets. 

Although the game was released only on next-gen consoles the PlayStation 5 and Xbox Series X|S, as well as PC, it seems to have a lot of troubles with performance. 

Players on PC seem particularly upset about the game’s current state, with gamers on the Steam platform outraged over bugs, glitches, and low frame rates. 

At the time of writing, the game’s Steam page has almost 1900 reviews, 70% of which rate the game negatively due to performance issues. 

One negative review says: “Game is extremely fun but performs terribly, I’m using a 3090 FE and 5700x and only getting 30fps in some areas”. 

A 3090 graphics card is one of the most powerful currently on the market, and can usually play games at frame rates in the triple digits in most games. 

Another Steam reviewer said: “Garbage optimisation. Stop releasing games like this!” 

Others have complained about crashes and bugs, with many saying that their game has crashed multiple times within a few short minutes of gameplay. 

Players on PlayStation and Xbox are faring a little better, but not by much, as performance issues seem to be rampant there too. 

Many have reported that the PS5 version of the game regularly dips down to 30fps, even in performance mode which is supposed to be running at 60fps. 

GLHF’s Star Wars Jedi: Survivor review noted some of the performance issues present in the PS5 version of the game, which are frequent in large open areas. 

EA, the game’s publisher, has pledged to release multiple updates for the game over the coming weeks and months, most of which will address bugs and performance issues. 

Written by Oliver Brandt on behalf of GLHF.